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Herbie Brennan
      
Life
b. Banbridge, Co. Down; lives in Co. Carlow; worked as journalist; first non-fiction
work, Astral Doorways, published by Thorsons; achieved success with
his GrailQuest series of role-play adventure gamebooks in 1980s; Faerie Wars (2003), a novel, concerns the life of a boy Henry who
is helped in dealing with the demise of his parents marriage - his mother
is having an affair with another woman - by a rebel fairy prince called
Pyrgus Malvae.
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Works Emily and the Werewolf (1993); Bad manners day (1996); Dorothy's Ghost (1996); Little House (1996); Aztec
quest (1997); Kookaburra Dreaming (1997); Egyptian Quest (1997); Mario Scumbini and the Big Pig Swipe (1997); Memory (1997); Seriously Weird True Stories (1997); Seriously Weird
True Stories: 2 (1998); Eddie the Duck (1998);The Internet
(1998); Alien Contact (1998); Martian Genesis: The Extraterrestrial
Origins of the Human Race (1998); The Atlantis Enigma (1999); The Little book of Nostradamus: Prophecies for the 21st Century (1999); The Secret History of Ancient Egypt: Electricity, Sonics and the Disappearance
of an Advanced Civilisation (2000); Eddie and the Bad Egg (2000); Final Victory (2000); How to Remember Absolutely Everything
(2001); Dr Jenner and the Cow Pox (2001); Eddie and
the Dirty Dogs (2001); The Death of the Dinosaurs(2001); Leonardo
da Vinci: The Greatest Genius Who Ever Lived? (2001); Fairy Nuff:
A Tale of Bluebell Wood (2001); Nuff Said and Ross Collins (2002); Frankenstella and the Video Shop Monster (2002); Letters
from a Mouse (2002); Death: The Great Mystery of Life (2002); The Spy's Handbook (2003 ); Space Quest: 111 Peculiar Questions
about the Universe and Beyond (2003); Faerie Wars (2003); A
Story about The Great Plague: Jennet's Tale (2000); Techno Future (2000); The Thing from Knucker Hole (1996); Why Do Cats
Purr? (2001 ); Zartog's Remote and Neal Layton (2000).
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Criticism
Staying True to the Story, [interview] in Books Ireland (April 2003), p.79.
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